Kurzz Scenario
Kurzz is a playable jazz scenario. A human musician joins a live AI jazz ensemble using Waldo as the interface. The AI musicians are driven by the Plantangenet jazz engine, and the human reads the band through the POP Piano Roll panel, eventually contributing notes into the shared performance.
What makes it different
Kurzz is not a game with win conditions or scores. It is a simulated musical ensemble — the AI listens, responds, and improvises within a structured form. Your role is to find your place in the band and play.
The scenario is organized around a tutorial arc that teaches you to listen to the ensemble and understand when to play. Start there.
Getting started
- Launch Waldo and connect to a Kurzz runner
- Follow the Tutorial — it walks you through your first call-and-response session
- Read the lore for narrative context
If you are new to Waldo itself, start with the User Guide.
Key concepts
| Concept | What it is |
|---|---|
| POP | A piano-roll visualization of what the ensemble is playing |
| Form | The structural blueprint of a jazz piece (chords, tempo, length) |
| Role | Your position in the band (e.g., comping, soloing) |
| Cue | A signal from the POP spec telling you when to listen and when to play |
For content authors
Kurzz content lives in YAML files under scenarios/kurzz/:
pop specs define musical guidance, venue specs configure ensemble sessions,
ren scenes drive narrative beats, and quests define objectives.
See the Tutorial for authoring walkthroughs and the scenario AGENTS file for track planning.
Reference
- Tutorial: Let's Pop — detailed walkthrough of the tutorial pop design
- Lore: A New Drummer — narrative background